
Threadhook Hatchery
Bring Friends. Nell Brought Spiders.
Break through the brood, keep your crew standing, and send the hatchery's queen back into the dark.

You are a shipwrecked survivor on Saltbreak Isle, one of the few Queen Rena trusts to help hold her island refuge together. Four factions watch your every step, while the once-banished queen rules and waits to see where your loyalty falls.
Developed independently by Unreal Royalty, LLC. Every combat upgrade is earned in play—never sold. Read the no pay-to-win policy or view the official press facts.
Steam Next Fest · October 19–26
Set sail before launch with x10 XP from enemies and x5 drop rates, then race a fresh Royal Ledger for realm-first titles. Demo progress resets at launch, but Next Fest Legends keep their title.
Official Trailer
Get a first look at the pirate fantasy MMORPG, then choose a calling, gather a crew, and make your mark on Saltbreak Isle.
Watch the official trailer on YouTubeAcross the Isles
Follow the routes between wild islands and crowded havens, gather a crew for whatever waits beyond the landing, and return with better gear—or at least a better story.

Threadhook Hatchery
Break through the brood, keep your crew standing, and send the hatchery's queen back into the dark.

Rena's Rest
Meet the trainers, choose your calling, and find other pirates preparing for the road ahead.

The Forge
Set a gem, sharpen your build, and turn hard-won loot into an edge worth trusting.
Saltbreak Isle
Now survival depends on whether the factions can become more than enemies forced onto the same shore.

Skeptical relic keepers
Generally, one of the more peaceful factions, the Blackwater Buccaneers are surrounded by suspicion and sometimes fear, and rumors based on their beliefs.
They do not believe in the presence of the higher being that Rena has rescued them from, making them a very suspicious and cynical group.

Keepers of records and rights
The Ledgers are generally mocked by other factions for their knowledge; however, they are useful when it comes to guarding the different factions’ knowledge and customs and preventing imposters from infiltrating.
They are a very political and righteous group with an agenda to regain power and rule.
Extremely bureaucratic, they are often talking about permits, licenses, and rights lost decades earlier.

Feared hunters and foragers
The Stormclaws are feared and can sometimes be careless in their pursuits, but they are highly respected.
They are agile hunters and foragers with a strong sense of respect and hierarchy among their faction. While pirates, they have an aptitude for working on land, which makes them invaluable after the hurricane.
Rena used to belong to this tribe, but when she began questioning the group’s hierarchy, they banished her with much spectacle. They’re the most disgruntled faction when it comes to Rena now being the queen.

Dependable traders and inventors
The Fairwinds are dependable and generally trustworthy.
The natural tradespeople of the ocean, the syndicate was originally founded on the idea of fair and open trade between pirates and smugglers.
They are generally the most generous of the factions, known to help anyone they can in need, though they are very secretive when it comes to technology.
They have extensive knowledge of technology, including a very specific type of compass that many pirates still don’t know how to use effectively.
Before anyone lets you near proper work, we need to know what you are. Choose what suits you.

Tank · Frontline control
Male characters only
Defenders of the shores and seas.

Ranged DPS · Skirmisher
The pirates' eyes and ears.

Caster · Crowd control + summon
Their magic weaves with the ocean.

Healer · Support
Female characters only
Every cure comes with a cost.
You were pulled from the wreckage onto Saltbreak Isle and trusted by the newly appointed Rena to serve the survivors she gathered from the storm.
Wake among the wreckage, learn the island's basics, and meet the survivors holding Wreckfall Camp together.
Meet the trainers and decide whether the Bandit, Scout, Mage, or Acolyte path suits you.
Take on your first hunts, explore the marketplace, repair your gear, then prepare for the route beyond the shore.